Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Model Export

Model Export

2004-11-02       - By Ken Lynch

 Back
Reply:     1     2     3     4     5  

The latest version of Blender can load trueSpace models directly. It
works fine for basic meshes, not sure about anything more complex.

Ken

-- -- Original Message -- --
From: Mike <mailto:isildur@(protected)>  
To: truespace@(protected) <mailto:truespace@(protected)>  
Sent: Monday, November 01, 2004 10:38 PM
Subject: [TSML] Model Export

Has anyone here on the TSML had any luck creating a model in TS then
using Blender, or any application for that matter, get it to import into
Doom 3 Edit ?  If anyone has any links or a simple solution could you
share it with me ?  Thanks!

Mike


<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>

<META content="MSHTML 6.00.2900.2523" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV><FONT face=Arial size=2>The latest version of Blender can load trueSpace
models directly. It works fine for basic meshes, not sure about anything more
complex.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Ken</FONT></DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=isildur@(protected) href="mailto:isildur@(protected)">Mike</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected)
 href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, November 01, 2004 10:38
 PM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> [TSML] Model Export</DIV>
 <DIV><BR></DIV>
 <DIV><STRONG><FONT face=Arial color=#008080 size=2>Has anyone here on the
TSML
 had any luck creating a model in TS then using Blender, or any application
for
 that matter, get it to import into Doom 3 Edit ?&nbsp; If anyone has any
links
 or&nbsp;a simple solution could you share it with me ?&nbsp;
 Thanks!</FONT></STRONG></DIV>
 <DIV><STRONG><FONT face=Arial color=#008080
size=2></FONT></STRONG>&nbsp;</DIV>
 <DIV><STRONG><FONT face=Arial color=#008080
size=2>Mike</FONT></STRONG></DIV></BLOCKQUOTE></BODY></HTML>