Importing from Illustrator? 2005-04-24 - By David E Bell
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Holly,
I would be happy to take a look a modeling this for you in form-Z (since Hexagon isn't available yet).
Yours, David
__ ____ ____ ____ ____ ____ ____ ______ David E Bell - Partner InDVFX Creator of Icarus:2300 and The Compass and the Rose
518-766-2275 (studio) 518-330-8703 (cell - travel only) pxc_dbell (skype) nordwind53@(protected) (email) nordwind53 (AIM-iChat-iSight) On Apr 24, 2005, at 7:30 AM, hdaggers2000 wrote:
> > I have a vector shape from Adobe Illustrator that will become a > tribal blade in Carrara. I > imported it in the spline and the shape seems a bit jaggier. Each > bezier curve is now a > series of straight lines. Even playing with the beziers in the Spline > Modeller it still seems > very low-poly.... > > Although I am probably better off with a low-facet object while I'm > building the scene, is > there a way to step-up the quality or fidelity (or something) so the > beziers are closer to > curves, or at least have a lot more polys so they look more like > curves? Would I need to do > this on import? Would the VM be a better place to import Illustrator? > > Thanks for advice > holly > > > > > > Welcome Yahoo Members! > > http://www.eovia.com > > > Yahoo! Groups Links > � To visit your group on the web, go to: > http://groups.yahoo.com/group/Carrara/ > � > � To unsubscribe from this group, send an email to: > Carrara-unsubscribe@(protected) > � > � Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. >
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