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Re: Animation renders still chug after few frames

Re: Animation renders still chug after few frames

2005-04-21       - By Geert Suidema

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I was using modifiers(spin) I think. I can't check it now because
I'm not at home.
Thank for checking it out.

Geert

--- In Carrara@(protected), David robson <david.robson@(protected)>
wrote:
> Just tried a single spinning torus on an infinite plane, single
light
> with the camera animated, 120 frames length.
> OS - XP Pro
>
> Banged it out thunk-thunk-thunk, no perceived slow down, even when
> rendered twice, one after another.
>
> Are you using keyframing or modifiers, what rendering settings.
>
> Cheers
> David
>
> Geert Suidema wrote:
>
> >
> > I also have a dual 2.5 gig MAC and I have the same problem it
seems
> > that the time in between 2 frames
> > Is getting longer.
> >
> > So what I meen is that the rendering itself is not taking longer
but
> > the time it needs to start rendering again between 2 frames is
> > getting longer.
> >
> > You can test it with a simple animation just 1 or 2 simple
objects.
> > If you render the animation you see that the computer is taking
> > longer to START rendering the next frame the more frames you
render.
> >
> > Can someone test this on a windows machine?
> >
> > Kind regards,
> >
> > Geert
> >





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