Re: Animation renders still chug after few frames 2005-04-21 - By Geert Suidema
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I was using modifiers(spin) I think. I can't check it now because I'm not at home. Thank for checking it out.
Geert
--- In Carrara@(protected), David robson <david.robson@(protected)> wrote: > Just tried a single spinning torus on an infinite plane, single light > with the camera animated, 120 frames length. > OS - XP Pro > > Banged it out thunk-thunk-thunk, no perceived slow down, even when > rendered twice, one after another. > > Are you using keyframing or modifiers, what rendering settings. > > Cheers > David > > Geert Suidema wrote: > > > > > I also have a dual 2.5 gig MAC and I have the same problem it seems > > that the time in between 2 frames > > Is getting longer. > > > > So what I meen is that the rendering itself is not taking longer but > > the time it needs to start rendering again between 2 frames is > > getting longer. > > > > You can test it with a simple animation just 1 or 2 simple objects. > > If you render the animation you see that the computer is taking > > longer to START rendering the next frame the more frames you render. > > > > Can someone test this on a windows machine? > > > > Kind regards, > > > > Geert > >
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