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Re: Animation renders still chug after few frames

Re: Animation renders still chug after few frames

2005-04-21       - By Geert Suidema

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I also have a dual 2.5 gig MAC and I have the same problem it seems
that the time in between 2 frames
Is getting longer.

So what I meen is that the rendering itself is not taking longer but
the time it needs to start rendering again between 2 frames is
getting longer.

You can test it with a simple animation just 1 or 2 simple objects.
If you render the animation you see that the computer is taking
longer to START rendering the next frame the more frames you render.

Can someone test this on a windows machine?

Kind regards,

Geert




> Well, I'm on a G5 dual 2 gig w/3.5 gigs of ram and an extra 140
gigs of
> hard drive space. So.. I doubt the issue lies there!
>
> I suppose I could try breaking it up, but I think there must be a
> better way..
>
> Adnrew
>
> On Apr 20, 2005, at 1:14 PM, Glen Allen wrote:
>
>
> Hi Andrew,
>
> You could break up the project rendering into 3 sets of 40 frames
and
> put them together in post.  If there's a memory issue, that might
help.
> If it's hard drive space, that may not help.
>
> Good Luck,
>
> Glen
>
>
> -- --Original Message-- --
> From: Carrara@(protected) [mailto:Carrara@(protected)] On
Behalf
> Of Andrew Turner
> Sent: Wednesday, April 20, 2005 12:46 PM
> To: Carrara@(protected)
> Subject: [Carrara] Animation renders still chug after few frames
>
>
>
> I'm rendering an animation of a single spinning object - say, a
torus..
>
> Nothing complicated going on. The animation is 120 frames; the
first 48
> or so frames CRANK - pow-pow-pow- just like that.
>
> But then is gets s-l-o-w....
>
> Any thoughts on how/whether it's possible to get around this?
>
> thx
> Andrew
>
>
>
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