Re: Importing and Exporting Between Carrara and ZBrush 2005-04-18 - By Andrew
Back
I know it is done. Marcell, whom posts under CGTalk, does this very thing. In fact, Eovia advertises with some of his artwork. The latest advertisement of his that I've seen is one being that of a vampire and a cypt behind him.
Sorry, I cann't be more helpful. I don't own ZBrush.
AWBenson
--- In Carrara@(protected), ted rankin <tedyeah@(protected)> wrote: > Greetings. I've been a user of Amapi and Carrara for > about a year, and I've also recently purchased ZBrush. > However I can't get Cararra to import into Zbrush > properly and vice versa. Does anyone else use both of > these programs together? Specifically, I'm hoping to > create a character and texture map in Zbrush. Then I > want to export it as an obj. file, bone it, and pose > it in Carrara. And, finally import it back into ZBrush > and add more detail to the mesh and texture map. Right > now, when I export an object file back into ZBrush > from Cararra, the texture map is jumbled, the poly > groups are distorted beyond repair, and if I try to > add further subdivision in ZBrush, the model explodes > in a mess of verticies. Has anyone accomplished such a > process with these two programs? If so, a list of the > steps that you use would be greatly appreciated. > Thanks a lot!
Welcome Yahoo Members!
http://www.eovia.com Yahoo! Groups Links
<*> To visit your group on the web, go to: http://groups.yahoo.com/group/Carrara/
<*> To unsubscribe from this group, send an email to: Carrara-unsubscribe@(protected)
<*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
|
|