texture tacking 2005-04-14 - By shield8
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Hi All, I believe this has been addressed before, but does anyone know how you can have a texture "stick" to particular polygons when deforming with bones? I used the texture tacking feature of the old "Imagine for Windows" program with good results and would like to do the same in Carrara 4. The plugin "Baker" has been suggested but I can't seem to accomplish the desired result with this. Mini-tutorial? I was interested to see that spline objects don't seem to exhibit texture slippage. Thanks for any assistance.
Best regards, Dan Williams
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