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texture tacking

texture tacking

2005-04-14       - By shield8

 Back


Hi All,
I believe this has been addressed before, but does anyone know how
you can have a texture "stick" to particular polygons when deforming
with bones? I used the texture tacking feature of the old "Imagine
for Windows" program with good results and would like to do the same
in Carrara 4. The plugin "Baker" has been suggested but I can't seem
to accomplish the desired result with this. Mini-tutorial?
I was interested to see that spline objects don't seem to exhibit
texture slippage.
Thanks for any assistance.

Best regards,
Dan Williams





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