Re: I need a MASSIVE terrain texture 2005-04-13 - By Kevin
Back
Sorry, I wasn't clear. I wasn't speaking of the render output dimensions, I was speaking of the converted texture output dimension that Carrara can do (ie. making a texture from procedural shaders on object export). Carrara has a limit of 2000x2000 for procedural- >texture maps. It would be wonderful if this limitation or raised to something more realistc like 4000x4000 or higher.
~Kevin G
--- In Carrara@(protected), Thomas Roussel <admin@(protected)> wrote: > Perhaps I missunderstood the 2k format (2000 ?) but I import and export > a render of 3000x3000 without any problems. > > Thomas > > Kevin Gwartney a �crit : > > >If you have Carrara 4, it is not too difficult to create a procedural > >terrain shader. If you can go that route, the terrain texturing is as large > >as necessary. If you need an actual bitmap, Carrara can only export bitmaps > >up to 2kx2k. A pretty low limitation. :( > > > >Kevin G.
Welcome Yahoo Members!
http://www.eovia.com Yahoo! Groups Links
<*> To visit your group on the web, go to: http://groups.yahoo.com/group/Carrara/
<*> To unsubscribe from this group, send an email to: Carrara-unsubscribe@(protected)
<*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
|
|