Re: Office Lighting.. HDRI, or... 2005-04-09 - By hdaggers2000
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--- In Carrara@(protected), "hdaggers2000" <hdaggers@(protected)> wrote: > > --- In Carrara@(protected), Andrew Turner <turner410@(protected)> wrote: > > !! > > > > When I put a mirrored shader on the sphere... .the shadowing > > disappears! Unless, that is... I only render the -bottom- half of the > > sphere. Then the shadow returns. > > > > What's up with that? > > > > > > Maybe uncheck Caustics and Indirect Light? Try it with just the Sky Light. > h
Wait, how are you rendering only the "bottom half" of the sphere? h
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