Re: UV mapping? 2005-04-08 - By dmedrafting
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Mark, Thanks for the reply.
I imported an OBJ model which was created in a cad program and converted to OBJ using polytrans. While importing, I selected to create objects as vertex primitives. When the shutters are selected in carrara, they appear in the vertex modeler named default.
The picture is of just the shutter.
Dean
--- In Carrara@(protected), "markdesmarais" <markdesmarais@(protected)> wrote: > > Hi Dean- > > The first question is how are you modelling the shutters? Are they > > 1) separate geometry? > > 2) named polygons from the vertex modeller? > > 3) something else (primitives, splines, etc)? > > The second question is what form are your bitmaps in? Are they > > 1) Picture of the whole house? > > 2) just the shutter? > > Markd > > > > --- In Carrara@(protected), "dmedrafting" <dme@(protected)> wrote: > > > > I would like to render realistic looking shutters using photographs. > > In my old program I just applied a shutter bitmap to the model surface > > and checked "scale". > > > > http://www.dmedrafting.com/files/RenderingSS/Delancy_LOW_RES.jpg > > > > How do I go about it in Carrara? Is this what is referred to as UV > > mapping or would this be texture mapping? Any tutorials? > > (I've got a lot to learn) > > > > Thanks, > > Dean
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