UV mapping? 2005-04-08 - By dmedrafting
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I would like to render realistic looking shutters using photographs. In my old program I just applied a shutter bitmap to the model surface and checked "scale".
http://www.dmedrafting.com/files/RenderingSS/Delancy_LOW_RES.jpg
How do I go about it in Carrara? Is this what is referred to as UV mapping or would this be texture mapping? Any tutorials? (I've got a lot to learn)
Thanks, Dean
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