  | | | Re: Physics again! | Re: Physics again! 2005-04-05 - By Ringo Monfort
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Ted.
I have done this before.
The tube can be a spline model or VM model. Make the sphere small don't make it to big or the bounce and friction will slow it down. Don't use the directional force, start the movement in the properties tray. For the sphere make sure that you reduce the bounce and friction. Also change the bounce and friction of the tube.
Hope this helps.
I will upload a sample CAR file soon.
Ringo
--- In Carrara@(protected), Ted Parreco <tedp1@(protected)> wrote: > Hey guys, > I'm trying to animate a sphere going down through a tube. > I made a spline model of the tube and combined it as compound to make > the 'tube' > and then converted that to another modeler and then converted a > primitive sphere > to a vertex model as well. I apply the physics and the directional > force gadget and it > goes straight down. > I converted the sphere to physics animation also. > What am I doing wrong? > Should the sphere have just been a natural vertex sphere? > Thanks > Ted
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