"soft selection " 2003-12-04 - By David Perteet
Back 3D Studio Max has a selection mode called "Soft Selection" that lets you select, for instance, vertices with a "falloff", so that a group of vertices gets selected completely, and surrounding vertices get selected partially. Use the move tool and the vertices in the center of your selection move more than those on the fringe. I'm not sure that the "paint select" tool works the same way, and definitely doesn't seem to work while editing UV's in Maya. Does Maya have the equivalent of "soft selection"? Thanks!
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