Assembling an Ocean Liner 2005-03-24 - By David Carroll
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Thanks Doug,
I don't have a web site. Would a jpeg or a gif of a rough rendering be sufficient? I based the texture map on the same plan of the boat that I used to construct the model. It looks like the size is the problem though as the mapping seems to be overlapping quite a lot. I was using flat mapping and a rectangular layer. Thanks for all your help and have a pleasant Easter break. This illustration will be ruining mine.
Regards, David On 25/03/2005, at 12:36 AM, Douglas Alden Peterson wrote:
> > I am trying to drop a texture map of livery and > > portholes onto the hull of the ship. But only the bottom > > section appears in the named domain? Any ideas? > > > You have to give us more information, David. > > It could be several things. Are you using flat mapping? > Is your texture map a size proportional to the size > of the hull? Are you using a rectangular layer? > > If you have web space, put a screenshot of your > texture map shader along with how the hull looks > and we will figure out what's wrong. > > > Doug > -- > Douglas Alden Peterson > Graphic & Web Design; Illustration > Visualeyes > Brighton, MI�� USA > > > Welcome Yahoo Members! > > http://www.eovia.com > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > <22305_0205_016_b_300250_a.gif> > <l.gif> > > Yahoo! Groups Links > > � To visit your group on the web, go to: > http://groups.yahoo.com/group/Carrara/ > � > � To unsubscribe from this group, send an email to: > Carrara-unsubscribe@(protected) > � > � Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > >
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