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Architectural Work in Carrara

Architectural Work in Carrara

2005-03-23       - By Mike Moir

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Hey Doug,
Nicely done,  it is nice having the model as one piece in the vm.
Mike .
-- -- Original Message -- --
From: "Douglas Alden Peterson" <visualeyes@(protected)>
To: <Carrara@(protected)>
Sent: Wednesday, March 23, 2005 5:45 PM
Subject: [Carrara] Architectural Work in Carrara


>
> Someone on the list said recently they were building a
> house in Carrara so I thought I'd share a recent project
> of mine.
>
> This home was modeled from scratch in the vertex
> modeler using vector art I created from 4 eleveation
> views in Macromedia FreeHand.
>
> The entire home with the exception of the coach
> lamps are one vertex object which was shaded
> with shader domains. While this approach is rather
> complex, I like to work in this way because I can model
> parts while seeing all of the other parts and how they
> interact. The terrain is also part of that vertex object
> and probably took the most time to do because of
> some of Carrara's limitations.
>
> The interior of the home isn't done. The client may ask
> me to do that in the future and it won't be that difficult.
> I just didn't have time to do it now.
>
> The trees are using Carrara's tree model and I probably
> could have done a better job of them. Their scale isn't
> correct, but I didn't have the patience to tweak them
> anymore than I did because I work on a very slow
> machine, a Mac OS 9  G4/450.
>
> Here's the image:
> http://www.vizzle.com/samples/magnolia.jpg
>
>
>
> Doug
> --
> Douglas Alden Peterson
> Graphic & Web Design; Illustration
> Visualeyes
> Brighton, MI   USA
>
>
> Welcome Yahoo Members!
>
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> Yahoo! Groups Links
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>
>  
>
>
>
>
>
> --
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>
>


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