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Re: Morphing question

Re: Morphing question

2005-02-28       - By elsiget

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Reply:     1     2  



The A-kuro digital plug in works in a similar fashion to the old
morphing modifier.
Yes, it uses separate objects.
Never tried it though, but it can do negative morphing as well, and
can do morphing over 100%.
The models need to have the same vertex count though.

--- In Carrara@(protected), "mrcracked" <mrcracked@(protected)> wrote:
>
> Carrara 4 Pro has added morphing to it's new list of features.
> Unfortunately the user has to set morph targets to one object in the
> vertex modeler.
>
> A-Kuro Digital also has a plug-in for morphing. From what I can see
> on the website it looks like you can have morph targets defined by
> seperate objects.
>
> Has anyone used this plug-in? Do you use multiple objects?
>
> This would be a great help for someone like me who does all of my
> modeling in Silo and Amapi Pro and does not play well with the
> vertex modeler. I could model the morphed objects in their
> respective programs then import them into Carrara. If needed convert
> them to the vertex modeler without having to morph them there.
>
> Oh yeah; a big thanks to Eovia. C4 Pro imports Amapi models so much
> better now.
>
> Thanks,
>
> Mark





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