RES: RES: RES: Fish Modeling 2003-12-04 - By Dru Abrams
Back Do you know how to do this stuff in another package, like 3D studio max, or is this your absolute first time creating an organic model in a 3D package?
Dru
Sun Rise wrote:
> Yes, I'm already using a reference, but the problems for now to complete > the fish, because the body I already made, but eyes, tail and "fin" I > can't. And the fish texturing t�o. I don't know if you know how the > clown fish looks like, it's like "Nemo", from the movie. And the fish > scale, how would I made it? > > Thanks again! > > -- --Mensagem original-- -- > De: maya-bounce@(protected) [mailto:maya-bounce@(protected)] Em nome > de Ultraloveninja > Enviada em: quarta-feira, 3 de dezembro de 2003 21:15 > Para: maya@(protected) > Assunto: Re: RES: RES: Fish Modeling > > like someone else mentioned it's probably advisable that you build a > foundation using Maya. > Get a beginner's book and go through the tutorials!!! > Not that I don't want to help but imagine what sort of response you > would get if you would post a message asking how to draw a... sheep! > Once you have trained to develop the basic techniques to model you will > be able to model a fish on your own. And sktech the fish first!!! > Modeling without reference is a big no no!! > Good luck! > Arno > > On Tuesday, December 2, 2003, at 07:11 PM, Sun Rise wrote: > > > Sure it h�s helped! I'm gonna try this you Said and see what I can > get. > > I have na image that I use as a reference for the file. What I was > > doing > > is using the EV tool, I was circulating around the fish, something I > > have read in some tutorial, but couldn't get that. After that, like > you > > Said, I tryed to use a sphere, but couldn't get it t�o, maybe because > I > > wasn't using the sculpt surface tool; by the way, I don't know exactly > > (and perfectly) how to use it. > > Anyway, I will try this instructions you gave me and soon I come back > > to > > say what I got. > > This student you Said, may I talk with her? You Said she's sculpting a > > fish, is that right? > > > > > > Thanks for all your help! > > > > > > Best regards > > > > > > > > > > -- --Mensagem original-- -- > > De: maya-bounce@(protected) [mailto:maya-bounce@(protected)] Em > > nome > > de Ultraloveninja > > Enviada em: ter�a-feira, 2 de dezembro de 2003 17:19 > > Para: maya@(protected) > > Assunto: Re: RES: Fish Modeling > > > > ok. well I can't search for you right now as I'm travelling. > > Maybe look at the "MODELING" section on each site. > > If there's nothing specific to modeling a fishy maybe you can use a > > search engine and > > look for "Maya+Fish+Modeling"... > > If that fails too you can either start sculpting a NURBS sphere with > > Sculpt Surface tools, > > buy a modeled fish to use or base your model on, patch model a fish > > with a bunch of birails, > > subD etc. I have a student doing a short with some fishes and she used > > fishes from the De Espona collection to get started > > (www.deespona.com $495 for a lot of models! you need 3DMax to export > > them to Maya - try 3DCafe.com or turbosquid). > > And if you do the basic tutorials that come with Maya (in the help > > files and on the pdfs) and the Learning Maya Book tutorials > > you should be in pretty good shape to model the fish of your creation. > > Make sure you sketch views of your fish/character, it's suicidal to > > start > > modeling without reference. > > Hope this helps > > Arno > > > > On Monday, December 1, 2003, at 08:50 AM, Sun Rise wrote: > > > >> Arno, first, thanks for replying! It has been very dificult to get > >> answers to this question. > >> Can you tell me wich tutorials in "highend" (I looked them but > > couldn't > >> find what I'm looking for) and "learning-maya.com" should I get to > >> follow? > >> > >> > >> > >> > >> Thanks again! > >> > >> > >> > >> > >> -- --Mensagem original-- -- > >> De: maya-bounce@(protected) [mailto:maya-bounce@(protected)] Em > >> nome > >> de Ultraloveninja > >> Enviada em: segunda-feira, 1 de dezembro de 2003 01:18 > >> Para: maya@(protected) > >> Assunto: Re: Fish Modeling > >> > >> YOu might want to follow a couple of tutorials. > >> There are great tutorials on highend and also at learning-maya.com > >> Also if you follow the Maya Foundation tutorials they show how to > > model > >> a seal (close to a fish heh!) > >> Arno > >> > >> On Sunday, November 30, 2003, at 02:28 PM, Sun Rise wrote: > >> > >>> How do I model a fish in Maya, like "Dory" from "Finding Nemo", or > >> even > >>> a clown fish, like "Nemo"? > >>> > >>> And the texture, how do I set it up/create it? > >>> > >>> > >>> > >>> Thanks > >>> > >>> > >>> > >>> > >>> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > >>> List-help: <mailto:listar@(protected)?Subject=help> > >>> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > >>> List-subscribe: <http://www.highend3d.com/maya/listserver/> > >>> List-archive: <http://www.highend3d.com/maya/archive/> > >>> > >> > >> > >> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > >> List-help: <mailto:listar@(protected)?Subject=help> > >> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > >> List-subscribe: <http://www.highend3d.com/maya/listserver/> > >> List-archive: <http://www.highend3d.com/maya/archive/> > >> > >> > >> > >> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > >> List-help: <mailto:listar@(protected)?Subject=help> > >> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > >> List-subscribe: <http://www.highend3d.com/maya/listserver/> > >> List-archive: <http://www.highend3d.com/maya/archive/> > >> > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > > List-help: <mailto:listar@(protected)?Subject=help> > > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > > List-subscribe: <http://www.highend3d.com/maya/listserver/> > > List-archive: <http://www.highend3d.com/maya/archive/> > > > > > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > > List-help: <mailto:listar@(protected)?Subject=help> > > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > > List-subscribe: <http://www.highend3d.com/maya/listserver/> > > List-archive: <http://www.highend3d.com/maya/archive/> > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/archive/> > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/archive/>
-- Dru Abrams 3D Artist Persistent Visions http://www.persistentvisions.com
Instructor Expression Center for New Media http://www.expression.edu
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