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Meshes Q.s: Unfolding; Turn curved mesh into squared?

Meshes Q.s: Unfolding; Turn curved mesh into squared?

2004-08-16       - By K M Krieger

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At 04:08 PM 16-08-04, hans_k wrote:
>K M Krieger <pterochromics@(protected)> wrote:
>
>>I tired Pepakura
>
>Was that a freudian misspelling? ;-)

Nah, I don't hae my glasses on and I can't type worth beans...


>>Pekajura does not deal well at all with "curved meshes".
>
>Of course not. When you make a model out of cardboard/paper, the edges
>are always folded to fit to adjoining surfaces. If you take a piece of
>paper and fold the edges, it will be flat and with stright edges.
>Pepakura has to stick to that, otherwise it would not create a valid
>model, that can actually be constructed with paper/cardboard.
>For paper models, your object have to have very few polygons.

The edges are "flat" (i.e. where they'd be folded); that's true by
definition, since it's a mesh, but the problem is that the program tends to
disassemble little parts out from it.

More specifically, rather thanunwrapping the curved mesh, I'm interested in
whether there is a way to convert it so that the mesh is "striaght
(meaning, all the mesh lines are straight latitude and longitude type
lines.  IOW as tho' the mesh was made from 1/4 inch wire cloth, as opposed
to a bunch of trapezoids and skewed paralleograms.

TIA,

- Kris K.