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a bit of background noise from the caliGallery

a bit of background noise from the caliGallery

2004-08-11       - By Michael C Horner

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Reply:     1     2     3     4     5     6  

Matt:
Yes some of the object renders were post-opped. Why? I dunno, to make them
more artsy-fartsy I guess.
The lighting setup took the longest- volumetric area key light to simulate
sunlight, infinites for fill and backlights, and locals for fill and bounce.
The worst part was a persistent render error perhaps due to some unknown
shader combination. I never did figure out what exactly was causing it.

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