Morph Targets in Poser 2004-07-27 - By Zsuzsa/Susan Lee
Back Michael,
The scale is very important. Right-click on the icon of the luuv plug-in and check whether Autoscale is enabled or not. If it's enabled, then it means that the mesh is going to be imported at a much greater size than the original Poser object. So if you import your mesh with Autoscale on and then export it and try to use it in Poser, it will be huge compared to the Poser sizes. You can uncheck Autoscale before importing and try to work on the mesh without manually scaling up the object first, but you'll have to zoom in a lot, because it will be very small. That's why I suggested the manual scaling up and down method. I've tried this and it worked for me.
If Autoscale is not enabled and you're still getting these strange results, I don't really know what might be causing this. If you want, I can look at your file and see if I can figure out something.
Susan
-- -- Original Message -- -- From: "Michael Houston ES-Box" <michael.houston@(protected)> To: <truespace@(protected)> Sent: Tuesday, July 27, 2004 12:49 PM Subject: [TSML] Morph Targets in Poser
Thanks for all your replies. I seem to have written poorly - My question is not how to get from Poser to trueSpace - that works ok.
Rather, I need to get from Poser to trueSpace and then back to Poser to create a Morph Target for a Poser figure. I have tried Susan's method (without the scaling in tS), but when I go to apply the morphs in Poser what was supposed to look like longer fingernails looks like elephantitis. I have used Carrara in the past to do this and in that program there are options to make all transforms in local coordinates, but the LUUV plug-in and tS do not seem to have those import/export options.
There's got to be a way to do this (or I picked the wrong week to stop sniffing glue...). I would rather have tS on my system and let it do everything than have to load another application just to do modeling for Poser MTs.
Again, thanks for the help, MMH
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