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how to design a round-to-square from data ?

how to design a round-to-square from data ?

2004-07-23       - By RorrKonn

 Back
Reply:     1     2     3     4     5     6  

I did not understand all of Emmanuel's post.
I just got the Circle and Rectangle.
Did not realize this was a CAD thing.

CAD's beyond me.I get tortured enough just with plain 3D.
Don't see no need to poor salt in the wound.
I still think if I can * buy 0 I alt to be able to / 0 thou ;)

http://www.virtualcaledonia.com/ <http://www.virtualcaledonia.com/>
Had a plug that ya made CAD stuff with excel.
have no idea if it would make ya mesh.

Good luck with your alls mesh,think you all extremely brave to CAD in
TS.

RorrKonn
http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com <http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com>


-- -- Original Message -- --
From: hans_k <mailto:hans_k@(protected)>  
To: truespace@(protected) <mailto:truespace@(protected)>  
Sent: Friday, July 23, 2004 1:09 AM
Subject: Re: [TSML] how to design a round-to-square from data ?

RorrKonn < rorrkonn@(protected) <mailto:rorrkonn@(protected)> > skrev
den Thu, 22 Jul 2004 16:00:11 -0400:

> So each section has to be divided up like this and it can not be just
a
> rectangle on one side and a circle on the other side, right ?

As you can see in the original post from Emmanuel, the customer wants
each level to have a *very* exact area. That means that the vertices has
to be in exctly the right spot. What it looks like after rendering does
not help.
And what is a circle in trueSpace? If it is a nurbs object it is
possible to get a real circle, but if it is a polyhedron you can just
get a polygon with many sides, that is not a circle.
Maybe a nurbs object with a circle at one end and a rectangle in the
other end really is the answer, but intermediate level areas have to
be calculated in some way to verify this.

- Hans


<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>

<META content="MSHTML 6.00.2800.1400" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV>I did not understand all of Emmanuel's post.</DIV>
<DIV>I just got the Circle and Rectangle.</DIV>
<DIV>Did not realize this was a&nbsp;CAD thing.</DIV>
<DIV>&nbsp;</DIV>
<DIV>CAD's beyond me.I get tortured enough just with plain 3D.</DIV>
<DIV>Don't see no need to poor salt in the wound.</DIV>
<DIV>I still think if I can * buy 0 I alt to be able to / 0 thou ;)</DIV>
<DIV>&nbsp;</DIV>
<DIV><A
href="http://www.virtualcaledonia.com/">http://www.virtualcaledonia.com/</A><
/DIV>
<DIV>Had a plug that ya&nbsp;made CAD stuff with excel.</DIV>
<DIV>have no idea if it would make ya mesh.</DIV>
<DIV>&nbsp;</DIV>
<DIV>Good luck with your alls&nbsp;mesh,think you all extremely brave to CAD in
TS.</DIV>
<DIV>&nbsp;</DIV>
<DIV>RorrKonn<BR><A
href="http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com">http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com</A><BR></DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=hans_k@(protected) href="mailto:hans_k@(protected)">hans_k</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected)
 href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, July 23, 2004 1:09 AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [TSML] how to design a
 round-to-square from data ?</DIV>
 <DIV><BR></DIV>RorrKonn &lt;<A
 href="mailto:rorrkonn@(protected)">rorrkonn@(protected)</A>&gt; skrev den Thu
,
 22 Jul 2004 16:00:11 -0400:<BR><BR>&gt; So each section has to be divided up
 like this and it can not be just a<BR>&gt; rectangle on one side and a circle
 on the other side, right ?<BR><BR>As you can see in the original post from
 Emmanuel, the customer wants<BR>each level to have a *very* exact area. That
 means that the vertices has<BR>to be in exctly the right spot. What it looks
 like after rendering does<BR>not help.<BR>And what is a circle in trueSpace?
 If it is a nurbs object it is<BR>possible to get a real circle, but if it is
a
 polyhedron you can just<BR>get a polygon with many sides, that is not a
 circle.<BR>Maybe a nurbs object with a circle at one end and a rectangle in
 the<BR>other end really is the answer, but intermediate level areas have
 to<BR>be calculated in some way to verify this.<BR><BR>-
Hans</BLOCKQUOTE></BODY></HTML>