Witch one looks right to you ? 2004-07-16 - By RorrKonn
Back Chrome is going to have the Body of Bodybuilder like The Hulk Lou Ferrigno,The Terminator Arnold Schwarzenegger. Your right about his skull it's not right yet.Chrome actually has a skull to. Eyes our a real pain have my doubts they well ever be right.We got him some shades. if all else fails cheat ;) His eyes will be morphed so they will move, close,blink, frown and all. It's yet another catch 22,There seems to be alot of them in 3D. only model with quads but ya have alot of curse kinds things.I model with a few Tri's now. if you make a person Wide,Stalky he will look short,make them skinny he will look tall. Ever here of a skinny Bodybuilder ? it's rather aggravating to make a tall looken bodybuilder. The Trick is give them longer legs then humans actually have,well except runway models ;) RorrKonn http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com <http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com>
-- -- Original Message -- -- From: K M Krieger <mailto:pterochromics@(protected)> To: truespace@(protected) <mailto:truespace@(protected)> Sent: Friday, July 16, 2004 5:03 PM Subject: Re: [TSML] Witch one looks right to you ?
At 10:11 PM 12-07-04, RorrKonn wrote: >< http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_head.jpg">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_head.j pg <http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_head.jpg> >http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_head.jpg
Ah! OK. 5.27 to 7, 8, 8.5, and maybe 9 look like proportions I've seen
WHat I notice is that the top of the head loos a bit too squared (I might be wrong but my impression is that the front of the top of the skull tends to be narrowed on top in comparison to the rear of the top of the skull). And the eyes seem to be reversed left to right - IOW, the lowest part of the eye would be more to the middle or a bit towards the outside, but again, that's just my impression and not at all any sort of "hard fact".
HTH...
> >< http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body. <http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body.jpg> jpg">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body.jpg>http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_bo dy.<http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body.jpg>jpg
Dicier. If you use the "flattened head", i.e. broader, it might show up on a more thickset body with wider hips. The thing is that I've seen all sorts of bodies and very few of those have been "ideal", because the "ideal" seems to me to be based upon some sort of statistical averages. But generally, the shoulders seem a bit too wide (or maybe actualy it's that the hips/waists seem too narrow) to me for a real human model. For a superhero or "mechano-man", it'd definitely work for all of them.
OTOH, all of that might be a sort of "ethnic thing" in that I grew up in an area where more people tended to be on the "stockier" side, than were on the tall/slender end of the spectrum, especially in my immediate family, so I have a sort of cultural inclination towards people who are "solidly built" as we always described it.
HTH tho' I don't know whether it does...
- Kris K.
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<META content="MSHTML 6.00.2800.1400" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV>Chrome is going to have the Body of Bodybuilder like The Hulk Lou Ferrigno,The Terminator Arnold Schwarzenegger.</DIV> <DIV> </DIV> <DIV>Your right about his skull it's not right yet.Chrome actually has a skull to.</DIV> <DIV>Eyes our a real pain have my doubts they well ever be right.We got him some shades.</DIV> <DIV>if all else fails cheat ;)</DIV> <DIV>His eyes will be morphed so they will move, close,blink, frown and all.</DIV> <DIV> </DIV> <DIV>It's yet another catch 22,There seems to be alot of them in 3D.</DIV> <DIV>only model with quads but ya have alot of curse kinds things.I model with a few Tri's now.</DIV> <DIV>if you make a person Wide,Stalky he will look short,make them skinny he will look tall.</DIV> <DIV>Ever here of a skinny Bodybuilder ? it's rather aggravating to make a tall looken bodybuilder.</DIV> <DIV>The Trick is give them longer legs then humans actually have,well except runway models ;)</DIV> <DIV> </DIV> <DIV>RorrKonn<BR><A href="http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com">http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com</A><BR></DIV> <BLOCKQUOTE style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV> <DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A title=pterochromics@(protected) href="mailto:pterochromics@(protected)">K M Krieger</A> </DIV> <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected) href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV> <DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, July 16, 2004 5:03 PM</DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [TSML] Witch one looks right to you ?</DIV> <DIV><BR></DIV>At 10:11 PM 12-07-04, RorrKonn wrote:<BR>><<A href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_head.jpg>http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_head .jpg">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_head.jpg>http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_head .jpg</A><BR><BR>Ah! OK. 5.27 to 7, 8, 8.5, and maybe 9 look like proportions I've seen<BR><BR>WHat I notice is that the top of the head loos a bit too squared (I might<BR>be wrong but my impression is that the front of the top of the skull tends<BR>to be narrowed on top in comparison to the rear of the top of the<BR>skull). And the eyes seem to be reversed left to right - IOW, the lowest<BR>part of the eye would be more to the middle or a bit towards the outside,<BR>but again, that's just my impression and not at all any sort of "hard fact".<BR><BR>HTH...<BR><BR>><BR>><<A href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body.jpg>http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body. <http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body.jpg>jpg">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body.jpg >http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body.<http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_body.jpg> ;jpg</A><BR><BR>Dicier. If you use the "flattened head", i.e. broader, it might show up on<BR>a more thickset body with wider hips. The thing is that I've seen all<BR>sorts of bodies and very few of those have been "ideal", because the<BR>"ideal" seems to me to be based upon some sort of statistical<BR>averages. But generally, the shoulders seem a bit too wide (or maybe<BR>actualy it's that the hips/waists seem too narrow) to me for a real human<BR>model. For a superhero or "mechano-man", it'd definitely work for all of them.<BR><BR>OTOH , all of that might be a sort of "ethnic thing" in that I grew up in an<BR>area where more people tended to be on the "stockier" side, than were on<BR>the tall/slender end of the spectrum, especially in my immediate family, so<BR>I have a sort of cultural inclination towards people who are "solidly<BR>built" as we always described it.<BR><BR>HTH tho' I don't know whether it does...<BR><BR>- Kris K.</BLOCKQUOTE></BODY></HTML>
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