Motion control 2004-07-14 - By James
Back Thanks for the info Anthony, it is indeed very helpful.
James
-- -- Original Message -- -- From: "Anthony Ware" <anthony@(protected)> Sent: Tuesday, July 13, 2004 8:53 PM Subject: Re: Motion control
> James, > > Well, this is usually done the opppsite way around - replicating an existing > real-life camera path in a CG package like tS so that CG elements can be > combined with the real-live footage. > > There are two such motion match packages I am aware of that support > trueSpace, PFTrack (formerly known as Icarus) and SynthEyes. Neither are > cheap - motion match ability is a 'big boys' toy and comes at a cost. The > results are usually highly dependant on having suitable live footage to be > motion matched in the first place as well. Having tried both PFTrack (when > it was Icarus) and SynthEyes I found SynthEyes to be the easiest to > understand and use but others may disagree. > > The PFTrack website appears to be down but the link is: > http://www.thepixelfarm.co.uk/ > > and for SynthEyes: > http://www.ssontech.com/ > > The cheap and dirty solution is to set up the live action shoot, measure > everything accurately - camera location, location of some markers on the > set, camera lens data etc. and then build a virtual set in tS to try and > match. There is a lot of trial and error and jiggery pokery required to get > anything like a decent result with this method, but it is cheap. > > You pays your money and you takes your choice.... > > Anthony > > > From: TSML [mailto:truespace@(protected)] On Behalf Of > >James > > Sent: 13 July 2004 13:31 > > To: truespace@(protected) > > Subject: [TSML] Motion control > > > > > > Hi, > > > > Does anybody knows how to replicate exact motion from tS > >camera path into composition software like Adobe After Effects? I >think > there is a need to do likewise as to replicate a video > >camera motion in tS camera path so the 3D object appears to blend >into the > video. > > > > Many thanks for those who can help me. > > James > >
|
|