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Mechanical Spider Help

Mechanical Spider Help

2004-07-07       - By Matt Geier

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Reply:     1     2     3     4  

Hello all,

Been a while since I used TSML or been on #truespace,
but anyhow I am still hopeing some of you have some
ideas for me.

Spiders facinate me, I dont know why, but I like them.
My wife on the other hand doesn't, anyway..... I want
to create my own version of a spider, and I know that
its going to be mechanical. I have some sketches done
already, just a few pencilings of a leg and body,
however, I cannot manage to get my TS 4.3 to work
correctly and give me the result I am looking for.

I have been searching for tutorials, but it seems most
everyone making CG spiders is using the "Round" body
design. I want to use more of a Oval Rectangular,
design with 45 Degree angles and points.

I keep using the spline tool (Wishing I had NURBS like
in 6.6) LOL, creating the outline, and then doing a
sweep on it. However, I am getting more of a Square
Rectangular feel. How do I get the outline to sweep
into a nice gradual point, so that it keeps my sides
and takes them down along into a point...Not sure that
makes sense, but thats the best way I can explain what
Im doing.

Looking for some feedback ...

I want a more "rounded oval" look.

I have posted a link with my thus far results.

http://www.systemsurreal.com/matt/Mywork/Truespace/TestArea/SpiderBody.jpg



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