  | | | Ok, Help! | Ok, Help! 2004-07-03 - By RorrKonn
Back Couldn't hurt to click the fix bad geometry icon. Triangulate mite fix the holes automatically. there is not a hole when you look at the mesh but even thou it looks like one mesh parts of the mesh our not connected even thou it looks like it is. This makes nGones. nGon is a polygon with more then 4 sides. Your mesh should only have Tri's Quad polygons. copy the mesh for testing. Boolean cause these holes.the holes well be on the seem of the Boolean. to find the holes click the quad divide there will be parts that don't divide that's the hole part. RorrKonn http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com <http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com>
-- -- Original Message -- -- From: David <mailto:d3av3e@(protected)> Wilson To: truespace@(protected) <mailto:truespace@(protected)> Sent: Saturday, July 03, 2004 3:51 PM Subject: Re: [TSML] Ok, Help!
I found Solidify, but it didn't do what I needed. (It will however, come in handy later.)
It's a curious problem, maybe I should try to describe it some.
Basically, I was trying to build an ice tea glass as a prop for Poser. I took a basic cylinder, stretched it out a little, copied it, scaled the copy down just a little and Boolean subtracted it from the first cylinder, leaving behind a big hole. After some cosmetic alterations to make it more drinking-glass like, (which don't seem to affect the end result in creating this problem) I try to export it using the luuv plugin so I can have an OBJ file for my trouble. The plugin tells me that there are holes in the model, do I want to proceed? The thing is I can't /see/ any holes, at least nothing I can so identify. Saving anyway and importing it to Poser, my drinking glass is there, but for some reason the open end isn't open anymore, it has a face stretched across it. Importing it back into trueSpace yields the same result. The COB file doesn't look out of the ordinary at all.
No matter how many times I follow this procedure, I get the same result. Obviously, something is happening that I can't recognize, although I haven't exhausted all my efforts in trying to find the problem yet. I had hoped by finding the "Fix Holes" plugin I think I remember I could resolve this faster, but it looks like I'm going to have to keep going down this path.
Did I describe this well enough? I can take some screen shots if it'll help...
Dave III
> Was it the Solidify plugin from Caligari? It can be found here: > > > http://www.caligari.com/products/trueSpace/ts5/Plugins/free/default.asp? Ca <http://www.caligari.com/products/trueSpace/ts5/Plugins/free/default.asp ?Ca> > te > =Free > > Steven Newnham > The Logic Foundry > http://www.ozemail.com.au/~snewnham/ <http://www.ozemail.com.au/~snewnham/> > Home of TLF Flame, TLF Bump and trueBall
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<META content="MSHTML 6.00.2800.1400" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV>Couldn't hurt to click the fix bad geometry icon.</DIV> <DIV>Triangulate mite fix the holes automatically.</DIV> <DIV> </DIV> <DIV>there is not a hole when you look at the mesh but even thou it looks like one mesh parts of the mesh our not connected even thou it looks like it is.</DIV> <DIV>This makes nGones.</DIV> <DIV>nGon is a polygon with more then 4 sides.</DIV> <DIV>Your mesh should only have Tri's Quad polygons.</DIV> <DIV>copy the mesh for testing.</DIV> <DIV>Boolean cause these holes.the holes well be on the seem of the Boolean.</DIV> <DIV>to find the holes click the quad divide there will be parts that don't divide that's the hole part.</DIV> <DIV> </DIV> <DIV>RorrKonn<BR><A href="http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com">http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com</A><BR></DIV> <BLOCKQUOTE style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV> <DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A title=d3av3e@(protected) href="mailto:d3av3e@(protected)">David Wilson</A> </DIV> <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected) href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV> <DIV style="FONT: 10pt arial"><B>Sent:</B> Saturday, July 03, 2004 3:51 PM</DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [TSML] Ok, Help!</DIV> <DIV><BR></DIV>I found Solidify, but it didn't do what I needed. (It will however, come in<BR>handy later.)<BR><BR>It's a curious problem, maybe I should try to describe it some.<BR><BR>Basically, I was trying to build an ice tea glass as a prop for Poser. I<BR>took a basic cylinder, stretched it out a little, copied it, scaled the copy<BR>down just a little and Boolean subtracted it from the first cylinder,<BR>leaving behind a big hole. After some cosmetic alterations to make it more<BR>drinking-glass like, (which don 't seem to affect the end result in creating<BR>this problem) I try to export it using the luuv plugin so I can have an OBJ<BR>file for my trouble. The plugin tells me that there are holes in the model,<BR>do I want to proceed? The thing is I can't /see/ any holes, at least nothing<BR>I can so identify. Saving anyway and importing it to Poser, my drinking<BR>glass is there, but for some reason the open end isn't open anymore, it has<BR>a face stretched across it. Importing it back into trueSpace yields the same<BR>result. The COB file doesn't look out of the ordinary at all.<BR><BR>No matter how many times I follow this procedure, I get the same result.<BR>Obviously, something is happening that I can't recognize, although I haven't<BR>exhausted all my efforts in trying to find the problem yet. I had hoped by<BR>finding the "Fix Holes" plugin I think I remember I could resolve this<BR>faster, but it looks like I'm going to have to keep going down this path.<BR><BR>Did I describe this well enough? I can take some screen shots if it'll<BR>help...<BR><BR >Dave III<BR><BR><BR><BR><BR>> Was it the Solidify plugin from Caligari? It can be found here:<BR>><BR>><BR>> <A href="http://www.caligari.com/products/trueSpace/ts5/Plugins/free/default.asp ?Ca">http://www.caligari.com/products/trueSpace/ts5/Plugins/free/default.asp?Ca< /A><BR>> te<BR>> =Free<BR>><BR>> Steven Newnham<BR>> The Logic Foundry<BR>> <A href="http://www.ozemail.com.au/~snewnham/">http://www.ozemail.com.au/ ~snewnham/</A><BR>> Home of TLF Flame, TLF Bump and trueBall</BLOCKQUOTE></BODY></HTML>
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