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Ok, Help!

Ok, Help!

2004-07-03       - By David Wilson

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

I found Solidify, but it didn't do what I needed. (It will however, come in
handy later.)

It's a curious problem, maybe I should try to describe it some.

Basically, I was trying to build an ice tea glass as a prop for Poser. I
took a basic cylinder, stretched it out a little, copied it, scaled the copy
down just a little and Boolean subtracted it from the first cylinder,
leaving behind a big hole. After some cosmetic alterations to make it more
drinking-glass like, (which don't seem to affect the end result in creating
this problem) I try to export it using the luuv plugin so I can have an OBJ
file for my trouble. The plugin tells me that there are holes in the model,
do I want to proceed? The thing is I can't /see/ any holes, at least nothing
I can so identify. Saving anyway and importing it to Poser, my drinking
glass is there, but for some reason the open end isn't open anymore, it has
a face stretched across it. Importing it back into trueSpace yields the same
result. The COB file doesn't look out of the ordinary at all.

No matter how many times I follow this procedure, I get the same result.
Obviously, something is happening that I can't recognize, although I haven't
exhausted all my efforts in trying to find the problem yet. I had hoped by
finding the "Fix Holes" plugin I think I remember I could resolve this
faster, but it looks like I'm going to have to keep going down this path.

Did I describe this well enough? I can take some screen shots if it'll
help...

Dave III




> Was it the Solidify plugin from Caligari? It can be found here:
>
>
> http://www.caligari.com/products/trueSpace/ts5/Plugins/free/default.asp?Ca
> te
> =Free
>
> Steven Newnham
> The Logic Foundry
> http://www.ozemail.com.au/~snewnham/
> Home of TLF Flame, TLF Bump and trueBall