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Maximum texture resolution in tS?

Maximum texture resolution in tS?

2004-06-29       - By Bill Neumann

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Strange ... the texture that was giving me problems was only 4050 X 1479
(Heh heh ... yeah ONLY) ... :O)

There are a lot of other large textures used in my scene, though. I
wonder if there isn't some sort of maximum amount of memory allocated
for textures in a scene. Is it possible that I've maxed out the allotted
memory even though the individual textures aren't over the allowable
resolution? The image / texture was rendering fine early on during the
construction of my scene, but once the geometry got to somewhere over
150,000 polys, the texture wouldn't render anymore.

Bill

<HTML><HEAD>

<META content="MSHTML 6.00.2800.1400" name=GENERATOR></HEAD>
<BODY style="FONT-SIZE: 10pt; FONT-FAMILY: Arial; BACKGROUND-COLOR: #ffffff">
<DIV><FONT face="Comic Sans MS">Strange ... the texture that was giving me
problems was only </FONT><FONT face="Comic Sans MS">4050 X 1479 (Heh heh ...
yeah ONLY) ... :O)</FONT></DIV>
<DIV><FONT face="Comic Sans MS"></FONT>&nbsp;</DIV>
<DIV><FONT face="Comic Sans MS">There are a lot of other large textures used in
my scene, though. I wonder if there isn't some sort of maximum amount of memory
allocated&nbsp;for textures in a scene. Is it possible that I've maxed out the
allotted memory even though the individual textures aren't over the allowable
resolution? The image / texture was rendering fine early on during the
construction of my scene, but once the geometry got to somewhere over 150,000
polys, the texture wouldn't render anymore.</FONT></DIV>
<DIV><FONT face="Comic Sans MS"></FONT>&nbsp;</DIV>
<DIV><FONT face="Comic Sans MS">Bill</FONT></DIV></BODY></HTML>