Backwards antialias 2004-06-27 - By hans_k
Back Alain Bellon <neuronal@(protected)> skrev den Sun, 27 Jun 2004 14:54:17 -0500:
> Hi Hans, > > The images you show don't seem to have an aliasing problem.
That was not what I meant either. I just wanted to point out the fact that it is the one without antialias that gives the good result. The problem is connected to antialiasing.
> Check to see if you changed any parameters that affect the NURBS > geometry resolution.
The renders are made immediately after each other without any other change than a click on an antialias icon. I have tried this back and forth in different ways. If I render the scene with everything but the cabin in hidden I get the same result, but if I render only the cabin object group (100% nurbs) then it is ok also with antialias 3. I think tS (or Lightworks) has some problems with a scene with both nurbs and polyhedrons. I have had problems with polyhedron rendering when nurbs are present also, if triangulation was off.
- Hans
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