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Background and other Questions

Background and other Questions

2004-06-26       - By Anthony Ware

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Reply:     1     2     3     4     5     6     7     8  

> Question 3: How do you render an object so it is transparent
> or it's opacity is such that you can see through it to view
> the internals but still have the outline of the object? (Like
> drawing a pump and you can see through the casing and see the
> internal impeller).

A quick and dirty way to try and do this is to use the standard tS 'Glow'
Transparency shader. Set the 'Centre coverage' close to to 0 and the 'Edge
coverage' near 1 then play with the settings from there. It's tricky to make
this work as the effect depends upon the object and the viewing angle to the
object but it might help.

Anthony