snapping 2003-12-02 - By Stefano Colombo
Back True - that works if you are just moving existing cv's, but if you are actually trying to draw new curves on top of existing 3d geometry (walls etc.) and want your curves constrained to the same plane?
Thanks,
stefno
-- --Original Message-- -- From: maya-bounce@(protected) [mailto:maya-bounce@(protected)] On Behalf Of steve mann Sent: Tuesday, December 02, 2003 11:38 PM To: maya@(protected) Subject: Re: snapping
just use ONE of the manip handles, ie: X Y or Z while in World mode
--- Stefano Colombo <stefano_colombo@(protected)> wrote: > hi, > is there a way to restrict maya's snaps to a plane, > like 3dsmax's 2.5 snap. so when you trace - and snap > to - a 3d shape in the top view, the resultant curve > or curves are traced on a plane, xy etc. > thankyou, > stefano > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: > <mailto:listar@(protected)?Subject=help> > List-unsubscribe: > <http://www.highend3d.com/maya/listserver/> > List-subscribe: > <http://www.highend3d.com/maya/listserver/> > List-archive: > <http://www.highend3d.com/maya/archive/> >
===== stephenkmann@(protected)
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