What 's up with shaders? 2004-06-23 - By Thomas Moffat Grimes
Back Hi Omar,
A shader is an individual piece of code that makes one part of a material - for instance, it could define the color of a material, or it could define the bump map, or it could define the reflectance.
A material is the end result of all shaders combined. So a brick color shader may create a brick pattern, but look pretty unconvincing on its own, while a brick material would combine that color shader with a bump shader and appropriate reflectance shader, and perhaps more color shaders in layers for noise and such like, to give a convincing effect.
HTH! Tom
Thomas Moffat Grimes Marketing Communications Caligari Corporation
mailto:thomas@(protected) http://www.caligari.com -- --Original Message-- -- From: Omar Campos [mailto:hypermeister@(protected)] Sent: Wednesday, June 23, 2004 7:29 AM To: truespace@(protected) Subject: [TSML] What's up with shaders?
Hello everyone,
Can anyone explain what is the difference between a Material and a Shader? I thought that a Material was the result output of one or more shaders. Or is the shader itself the material? I'm confuded :|
Omar
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