Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
The Mob Rules

The Mob Rules

2004-06-22       - By RorrKonn

 Back
Reply:     1     2     3     4     5     6     7  

I always herd, MODEL WITH QUADS !!!,Even read it in some 3D App's
Manuals.
Well I have adopted a new philosophy being that to model Chrome 100%
quads just razes the polycount extremely high,witch make the time to
tweak morphing looks that much longer and harder then it needs to be.
and cause the lines to bunch up to close together.and makes mapping more
complicated then that needs to be.
next time I here model with quads my reply will be.Sure as soon as you
make a round peg fit in a square hole.