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Re: Vertex overlay

Re: Vertex overlay

2004-08-18       - By Douglas Alden Peterson

 Back

> Next question: can I select an individual polygon in a vertex object and
> shade that polygon only without using the UV editor?

Sure. Click on the polygon to select it and then
go to the Properties palette and create a "shader
domain" for it. Then, when you go into the Texture
Room, change the top level shader to Layers List
and go to the bottom-most "+" sign and change
that to parametric. Your shader domains will then
show up. If you need further help, let us know.



> I.E. can I just drag/drop a shader preset
> onto a single highlighted polygon on a VM object?

Nope. Won't work.


Doug
--
Douglas Alden Peterson
Graphic Designer
Visualeyes, Brighton, MI   USA



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