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Re: Digest Number 2799

Re: Digest Number 2799

2004-08-13       - By splatdatsplat

 Back
Hey Robert,
Well, I remember you but obviously not well enough to remember
anything bad :)

I did the original Alien Encounters for what is now called the
MacMillan Space Centre. The visitor's face was captured by camera
and then morphed in real time using some code I had written by
Russian programmers. (The alien's face was pre-rendered of
course...:)

People had to follow the dots, but I think I am going to use some
edge detection in the new version...possbibly some other
calculations so come up with a different alien face type more
closely matched to the person's face.

Actually most of the work I did in Rage was with 3D Studio, except
for an archaeological reconstruction done in Maya that was simply
beautiful.

I have had too much time on my hands since selling Rage, so I
learned PHP, Flash and now Carrara, Poser, Vue, Bryce. I figure
these programs go together rather well, and will help me figure out
how to do something different without having a clear idea at the
start about what that will be... a modus operandi I could never
afford when I had to meet the payroll ...

Anyway, check out this site, which doesn't have much right now...but
it is where I am going to start...

http://www.wizardinteractive.com/cms

What you been up to Robert?

Philip




--- In Carrara@(protected), Robbert de Groot <zekaric@(protected)>
wrote:
> Hey!  Ex-bossman. :)  Remember me?...  Maybe don't want to. :)  
Back into
> the 3d realm eh.  Never heard of this Alien Encounters program.  
Must have
> been done after my stint with Rage I presume.
>
> How are you going to do the morph?  Was it just a blend from a
capture to a
> prerendered image or are you using some more smarts like edge
detection and
> all?  I'm kinda confused as to how the scenery and face morphing
come into
> play.  
>
> Anyway, welcome to Carrara Phil!  Much better than Imagine.  Good
move.  I
> approve.  :)
>
> Robbert de Groot.
>
>
> >    From: "splatdatsplat" <pshaddock@(protected)>
> > Subject: Hi guys
> >
> > I recently purchased Carrara and joined this group and wanted to
> > introduce myself (Philip Shaddock). A very long time ago (1994)
I
> > wrote a book that was bundled with Imagine 3D software
called "3D
> > Modelling Lab". It was published by Waite Group Press in
California.
> > I have been a big user of 3D virtual worlds since then as my
company
> > did interactive 3D educational programs for museums around the
> > world. (Unfortunately that means that I hired 3D artists and
stopped
> > modelling myself. Back to square one...). I sold the company, so
I
> > am basically in start up mode again, a one-man operation so far.
> >
> > One of the programs I did was "Alien Encounters" a program that
used
> > Bryce, the old VistaPro and 3DS to create scientifically
credible
> > alien worlds. I am now doing a new version of the program. So
here
> > is my question. What I think I will do is model in Amapi and
> > Carrara, do some additional modeling in Poser, and use Mover to
> > import the finished scene and animation into Vue D'Esprit. The
> > original Alien Encounters captures the visitor's face and morphs
it
> > to an alien's face. That's what makes Poser and its face
morphing
> > the key to this whole project. And I really like Vue D'Esprit's
> > landscapes and the warmth of its renderer. Do you guys think
this is
> > a good strategy?
> >
> > Philip Shaddock
>
>
>
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