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Re: Hi guys

Re: Hi guys

2004-08-12       - By nicholas8681

 Back
Reply:     1     2  

Philip,

Welcome to the list and welcome back into the fold! Your methods
sound like they would work, but give the transposer-carrara combo a
try as well. Carrara's renderer is just as good, and if not better in
some ways. Going between 4 different applications sounds a bit
unwieldy and if you can avoid it, do. If you have any questions about
Carrara, I'm sure one of the 2400 of us could give you a hand. Make
sure to check out http://www.3dxtract.com there is a monthly magazine
on Carrara and Amapi that might help you with any questions and get
you familiar with the program.

Brian
brian@(protected)


--- In Carrara@(protected), "splatdatsplat" <pshaddock@(protected)>
wrote:
> I recently purchased Carrara and joined this group and wanted to
> introduce myself (Philip Shaddock). A very long time ago (1994) I
> wrote a book that was bundled with Imagine 3D software called "3D
> Modelling Lab". It was published by Waite Group Press in
California.
> I have been a big user of 3D virtual worlds since then as my
company
> did interactive 3D educational programs for museums around the
> world. (Unfortunately that means that I hired 3D artists and
stopped
> modelling myself. Back to square one...). I sold the company, so I
> am basically in start up mode again, a one-man operation so far.
>
> One of the programs I did was "Alien Encounters" a program that
used
> Bryce, the old VistaPro and 3DS to create scientifically credible
> alien worlds. I am now doing a new version of the program. So here
> is my question. What I think I will do is model in Amapi and
> Carrara, do some additional modeling in Poser, and use Mover to
> import the finished scene and animation into Vue D'Esprit. The
> original Alien Encounters captures the visitor's face and morphs it
> to an alien's face. That's what makes Poser and its face morphing
> the key to this whole project. And I really like Vue D'Esprit's
> landscapes and the warmth of its renderer. Do you guys think this
is
> a good strategy?
>
> Philip Shaddock



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