Re: Metaball question for Carrara 4 2004-07-27 - By Andrew
Back Actually, Majorie used it for the pin cushion for her illustration a couple of issues ago in the 3DXtract e-mag. She used it for the pin cushion.
It should be in Carrara, but (like vertex modeler) it needs quite a bit of work to make it really effective and efficent to use. It's interface is extremely dated, similar to that Amapi 5 program that comes with C (reminds me of dos programs). I'm not saying that you cann't do real work in it, but it takes alot more work to use it and to use it well, than by using different modelling means (or programs to model with).
An example could be a teddy bear. If you wanted to model a quick bear, you'll toss in a few positive sphere for the general shape, and then maybe a couple negative spheres to make the dimbles for the eye pins. A quick and effective technique. To do this in the VM, you'll need to perform a much more tedious level of control of adding "thickness" to objects and extruding things out until you get the shape. Ultimately, most models I think would be built in the MM would be converted into the VM for the texturing (UV mapping, that is) abilities in that modeler.
Having the option to model this way is great. Actually using it is something different. I would not even think about the MM to model a desk or even a complex organic shape like a person. But if a rock or eroded object is needed than that might become a viable alternative to use it for. Also, due to the "randomness" of the placement of points and such, I wouldn't use this means if I needed an extreme close-up of my models.
If you have the free time, then practice with the different modelers with the exact same design. Learn to see which one can build what types of things faster than the others could.
AWBenson
--- In Carrara@(protected), "m3d242" <trippedup@(protected)> wrote: > --- In Carrara@(protected), "vic4129" <res795f8@(protected)> wrote: > > I really don't like the metaball modeler, has anyone really found a > > use for it? > > Not really. > > >It's like worthless. > > For the most part, yes it is. > > > Should it be in Carrara 4? > > Yes it should, only it shoud work. The metaball concept is great, Carrara's > executtion of it sucks. It should be re-written to match the rest of the > modelers in the program. More than just a single pane view option would be > a huge start. I've said it time and again. To utilize MBs properly you need to > be able to align them with precision. Being limited to a single pane view > makes that nealy impossible and switching bewteen views with the ghost > menu blows.
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