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Re: WIP Space Station Progress

Re: WIP Space Station Progress

2004-07-27       - By Andrew

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Reply:     1     2  

Goods pretty good so far.  I saw that Lightwave was mentioned on your
site.  Is that the program that you are using for this 1/2 animation
and 1/2 live action feature?

The images look like that have a light polyon count.  You've done a
nice job with the texturing although, I wonder if you've used a
spherical mapping to created the paneled and streaking metal effect
for the walls.

If anything, I've thinking that you'll need to add a dept of field (to
imply it's huge size), which includes it's haze in the reflections,
and/or adjust the highlight/spectularity of the materials.  Things
look a little Too shiny, for blasted and partially worn metals.
Perhaps adding a slight amount of texture "dirt" to the scene would
help.  (dirt is a catch all term, it could be grease, oil stains,
broken lights, trash, etc in this space scene)  Also, what is keeping
the "air" in the hold?  You may need to create something that reflects
or shimmers to imply a force field.

AWBenson


--- In Carrara@(protected), "jkyoutsey" <yahoo@(protected)> wrote:
> I've been making progress on this project and thought I would share
> with everyone and solicit some criticism.
>
> http://www.stoneartgallery.com/fdp/stillsA01S01WIP.asp
>
> Click the archived photos link in the first paragraph to see all of
> the pics and get access to the test animations.
>
> C&C Welcome!



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