Carrara 4 Wish List 2004-07-12 - By Kevin Babcock
Back Of all you ask, I see one item that still baffles me that it has not be addressed long ago. The nudge with arrow keys. This feature has been and is constantly requested. In the old RDS day we were asking for this. Just about any other program I use has a feature like this. This is the type of feature that would benefit everyone no matter what skill level they are at. This is a must do feature in my book that is way over due.
Kevin -- --Original Message-- -- From: lhtoonz [mailto:steven.fulfer@(protected)] Sent: Monday, July 12, 2004 12:09 AM To: Carrara@(protected) Subject: [Carrara] Carrara 4 Wish List
Hi All,
Carrara 4 Wish List
After much thought, looking at Carrara requests, and research into other 3d tools here is a wish list I've compiled. Hope it helps.
Overview *Please put more focus on animation and fixes the bugs. I would like to use Carrara more for TV and short film work *Make it better and easier to create natural effects such as rain, snow, lightning, wind, etc. *Greatly increase display speed. Continue to Improve render speeds. Take advantage of the latest processors and video cards
Details *Tree Modeler Improvements More realistically shaded trunks Ability to create other types of vegetation such as bushes, flowers, vines, moss, etc. Ability to be effected by wind force
*True volumetric shaders Water, fire, clouds, dust, smoke, etc. Fire and cloud shader should at least have all the options the corresponding primitives have. Having these shaders would be better than the primitives because it take on any shape it is applied to. Image a tree or human made out of water or fire. Can be animated Water could be used to create animated fluid effects ranging from ponds with ripples to oceans with crashing waves and foam
*Cloth generator Ability to apply soft dynamic forces
*Simple easy to use nurb modeler
*Display & Render Improvements Optimize for latest processors such as Apple G5, Intel P4 hyper threading, latest AMD Take advantage of latest video cards Improve and speedup display (esp. Open GL)
*Physical Force Improvements Increase speed of all physical forces Add ability to simulate wind with a new physical wind force. Ability for any object to be effected by wind. Trees swaying in the wind. Particles being blown around. Soft dyamic effects such a flag being blown in the wind. Cause anything grows fur to move in the wind
*Sky Editor Improvements True volumetric atmospheres Ability to create lightning storm, rain, hail, snow storms from within this editor Ability to create big fluffy clouds and cloud shadows More options for effects like rainbow (strength, size, number of rings, etc.) Add new effects like stars (twinkle, strength, number, etc.)
*Particle Editor Improvements Ability to use any object as a particle. Ability to create more realistic smoke, rain, snow, pixie dust, etc. Ability to use deflectors. Particles can be emitters. Great for fireworks Ability to attach particles to objects Greatly increase generation & display speed
*Metaball Editor Improvements Update interface to match other modelers Add window options such as 4 way view
*Clay/wax modeler w/pressure sensitive tools
*Character/Facial Animation Improvements Ability to lip sync character lips with voice sound track Multimorph targets Motion mixer Motion transitions Store,reuse,&adj motions
*Nudge objects with arrow keys
*Terrain Modeler Improvements Pressure sensitive tools. More options for painting craters More painting options such as painting stones, pebbles, crackers Ability to add vegetation, lakes, rivers, etc.
*Support for Poser 5 style hair with Transposer Be able to animate hair with wind force
*Ability to incorporate sound Place virtual speakers in scene and assign sound files to them Sounds will be heard in relation to camera's position from speakers Generate mono, stereo, and surround sound for a rendering
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