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Low Poly High Poly Swap for Animatics

Low Poly High Poly Swap for Animatics

2004-07-08       - By jkyoutsey

 Back
Can't remember if I've asked this or not, so here goes again the
first time... :p

Is it possible to create an animatic and then when ready replace the
blocky low poly objects with the final objects?  I can't seem to
find an effective way of doing this.  I have one scene with some
truly humongous models in them and have thought of fleshing out the
animation with smaller poly, untextured models and then bringing in
the real models once finished with the animations.

Any thoughts?



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