Low Poly High Poly Swap for Animatics 2004-07-08 - By jkyoutsey
Back Can't remember if I've asked this or not, so here goes again the first time... :p
Is it possible to create an animatic and then when ready replace the blocky low poly objects with the final objects? I can't seem to find an effective way of doing this. I have one scene with some truly humongous models in them and have thought of fleshing out the animation with smaller poly, untextured models and then bringing in the real models once finished with the animations.
Any thoughts?
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