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Re: TOON 4 request for eovia!!!!

Re: TOON 4 request for eovia!!!!

2004-07-06       - By Andrew

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Reply:     1     2  

That .mov was pretty impressive.  Which program was it created in?  
Currently in the magazine issue of "Keyframe," there is an article
about Cell Shading techniques within lightwave.  While the settings
and features are different than Carrara, you can use some of the
basic ideas that the person uses in the industry.  He uses 3D in
anime settings regularly.  (What we can use mainly deals with the
differen't light setups to achieve the different highlight/shadow
shading effect.)

AWBenson

--- In Carrara@(protected), "bones3d_mac" <bones3d@(protected)> wrote:
> I'm not sure if this was in response to my thread on VectorStyle
from earlier, but I just
> wanted to acknowledge it just in case. ;-)
>
> As for what I'm looking to do with it, I'd like to figure out a way
to approach a cel
> rendering closer to this:
>
>  - http://mail.ntust.edu.tw/~B8910029/B8910010/Poly-Her_ROOM_HiQ-
i.mov   (4MB
> Quicktime VR)
>
> Understandably, getting anything close to that is probably outside
the capabilities of
> Carrara Studio, even with VectorStyle providing the outline
rendering. But, my current
> budget doesn't yet include Maya or Lightwave as viable options
right now. I've heard Hash
> Animation Master is supposed to have a surprisingly good cel
shading engine in it,
> however, I haven't actually seen it in action before.
>
> Of course, I could also just wait until CS4 comes out and hope the
toon renderer improves.



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