Veloutè 's 3D shaders: more please! 2004-06-29 - By hdaggers2000
Back I've been making architectural shaders (windows made with SMART PACK Tile and Square set to threshhold, etc) to map on to some irregular geometr y. 3ds imports sometimes have bizarre normals which I don't know how to fix. S o I use SHADER OPS: REAL UV set to Global and this is fantastic except that i t only works on one plane at a time (XY, XZ, or YZ).
So I've been combining them with Veloute's 3D Noise to give them "life" eve n on the side planes where the squares and tiles don't map.... What would REALLY be great is if Tile and Square were 3D shaders! There is a square pattern in Veloute's 3D noise, but it is not the same level of control (and
threshhold isn't built in).
I guess what I'm whining about Eric, is now that Velout� has introduced 3D
shaders I want more, More, MORE! Please, can we have The SMART PACK patterns in 3D? or at least a 3D Tile shader? PLEEEEASE?
thanks holly
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