Re: Another Attempt 2004-06-22 - By ccoles_avengers
Back Hello Matthew,
I didn't notice anything out of the ordinary. Are you referring either to either the white marble/boneish type shader around the top cyclinder and the sphere, the ground shader, etc.? Unless you want to make the pattern smaller, it seems to be fine from what I can tell. Perhaps the shader around the cylidner may need a tad more "punch" to the "veins" of the shader, but that's all.
Also, are you looking for an etching shader: something like this? -
<http://groups.yahoo.com/group/Carrara/files/CC_CS3_Files/key_w_etching2.jpg>
Cheers.
Claudia "Selocic" - 3D: when 'Flat' just isn't good enough! -
--- In Carrara@(protected), "dithorley" <carrarapoint@(protected)> wrote: > Hi Everyone, > > I've been doing a little homework and trying to implement a few pointers that you have > given me. Especially in the areas of lighting. I 'm still having a few issues of tiling the > shader so that the size of the shaders look the same on big objects as they do on little. > But as you will see from my latets attempt, didn't quite cut it. > > Oh well.....I'll keep practicing. > > If you have time, please have a look at the key I created and I would appreciate your > constructive feedback. > > I added the etching on the key in Photoshop. > > http://members.optusnet.com.au/~pointprod/ > > Regards > Matthew
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