Re: Particle Shader 2004-06-11 - By seattlemickey
Back I am noticing the same thing that Mark describes. The particle shader function is shading the particles at the moment they are EMITTED rather than having the shading of the individual particles animate over time. Also, if you choose sphere as the shape of your particle, the shading of the WHOLE emitter changes over time.
Mickey
--- In Carrara@(protected), "seattlemickey" <mgochoco@(protected)> wrote: > Hi, > > I just bought Carrara Studio 3 and still learning the interface. I > was wonder what the particle shader function in the shader tree is > for and how to use it? > > Mickey
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