Animation Tips: Compromise between speed and quality? 2004-06-08 - By hdaggers2000
Back Hi Animators,
I'm looking for tips to keep render time down while mantaining quality. Assuming there's no secret formula that will get you both, I'd like to hear some of your render settings....
My render solutions (other than optimising the scene itself) are to only use Shadows and Reflections (no Bump or Transparency in this scene). Avoiding the GI renderer has added many small lights and Anything Glows objects to the scene..., but the biggest compromise I have right now are AntiAliasing, and Object and Shadow Accuracy. With these set to low qualities I'm getting about a frame per minute, but with high-quality settings renders are more on the order of 19 minutes per frame! Wow, that's quite a difference. Unfortunately, I feel like the textures and pixels are really "noisy" on the lower settings. Single frames are fine but it really shows in the animation where pixels create a "noisy grain" from frame to frame....
Any tips you could offer? When is pixel noise "good enough"? Are there other parameters I've maybe missed? Subjective opinions are welcome.
Cheers! holly
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