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Re: Transposer - some unexpected results

Re: Transposer - some unexpected results

2004-04-22       - By ccoles_avengers

 Back
Reply:     1     2  

Hello Jerome,

I'm really new at Poser myself and I don't have a direct answer to
your question, but you may want to go to this link and download the
*.pz3 file from there:

http://www.digitalcarversguild.com/tutorials/agroposer/

It is an animation file for an Anything Grows (Hair) tutorial for
Transposer, however, this Poser figure imports well back and forth
between Poser and Carrara (I've done it both ways), so you may want to
open it up and check out the settings to see how it differs from the
settings you are using.

Hope this helps a little.

Claudia
"Selocic"
(a newbie)


--- In Carrara@(protected), Jerome Scott <jerome_s@(protected)> wrote:
> Hi,
>
> I had Transposer rush delivered last weekend as I had a project in
Carrara
> and I needed to import custom people and props I had in Poser.
> Unfortunately I had spotty success with the import of the .pz3 file.
I had
> multiple instances of a prop in the original which had been rotated and
> moved around and when it came into Carrara it was unrotated and at it's
> original origin point (overlapped with the other instances).
Similarly P4
> and P5 characters came in at their original origin points standing with
> arms outstretched (default Poser pose) - this even though they had been
> posed with canned poses in Poser. Transposer seems to not preserve
> translations and poses!! This sort of defeats the entire concept....
Unless
> there is some preparatory protocol I am stupidly missing? Also the
warning
> in the Transposer documentation about some bitmaps not coming
through is
> accurate. This also occurred. However I was not able to interpret the
> instruction to 'find the texture map in Poser' in any way that helped
> Transposer carry the bitmap through to Carrara. These are not minor
bugs.
> Please tell me I'm doing something basically wrong and all will be
well if
> I just ...
> Help!
> Jerome



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