Shader Ops (Brightness) kills my mov keyframe 2004-04-16 - By hdaggers2000
Back I'm making an animation of a TV with a mov as the screen shader, blending it with ScanLines for interlace flicker, but after adding Shader Ops Brightness to boost the overall brightness I lose the end-of-mov keyframe. Then the shader doesn't animate. In the timeline, nothing shows after the Brightness shader so I can't add or adjust the mov's keyframe (or any other keyframe after Brightness).
Is there a simple solution? Create two shaders that animate and merge them together in a third shader on the object somehow?
Thanks for any help.
holly
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