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Shader Ops (Brightness) kills my mov keyframe

Shader Ops (Brightness) kills my mov keyframe

2004-04-16       - By hdaggers2000

 Back
I'm making an animation of a TV with a mov as the screen
shader, blending it with ScanLines for interlace flicker, but after
adding Shader Ops Brightness to boost the overall brightness I
lose the end-of-mov keyframe. Then the shader doesn't animate.
In the timeline, nothing shows after the Brightness shader so I
can't add or adjust the mov's keyframe (or any other keyframe
after Brightness).

Is there a simple solution? Create two shaders that animate and
merge them together in a third shader on the object somehow?

Thanks for any help.

holly



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