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Re: OpenGL on Geforce FX5200

Re: OpenGL on Geforce FX5200

2004-04-07       - By Cahyono F.

 Back
Reply:     1     2  

You're right Joe, I'm using Windows. Well actually it's not really a big
deal, I just have to switch to Software/Eovia Software when I'm in spline
modeller. I have no problem with OpenGL in Assemble room or other modeller.
BTW Naomi, have you tried unchecking Fast Buffer Swap option in OpenGL
preferences? Maybe that can help, because using OpenGL is much faster
especially when the scene is complex.
So is it just us or are all Geforce FX users have these problems too? I mean
I did asked Eovia's support before upgrading my video card and they
recommend Geforce FX series.

BFN


-- -- Original Message -- --
From: "Naomi Sullivan" <cathlametw@(protected)>
To: <Carrara@(protected)>
Sent: Wednesday, April 07, 2004 9:12 AM
Subject: Re: [Carrara] Re: OpenGL on Geforce FX5200


> I have a GeForce FX 5600 (on a PC).  I can't even use Open GL with
> Carrara.  If I try to use that, what happens is my mouse leaves a trail
> that sort of "erases" everything in its path.  Now that's far more
> annoying than what you've mentioned!  Good thing Eovia Software seems to
> work fine for me!
>
> joe_ashear wrote on 4/6/2004, 1:31 PM:
>
>  > I have a Geforce FX 5200, and I see the same behavior. I'm using a Mac
>  > as well, so if you're using Windows then I guess the behavior stems
>  > from something more fundamental than the version of the card driver
>  > you're using.




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