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Animation questions.

Animation questions.

2004-03-30       - By Harvey White

 Back
Reply:     1     2     3     4     5  

On Tue, 30 Mar 2004 13:35:12 -0500, you wrote:

>Hey all,
> I am doing an animation walkthru of an interior condominium unit. I have
never done any animation of any length, they wanted 18-20 seconds of animation
. Now the questions.

I can help some...

>1. What codec should I use and format. (avi, sequenced images)

I'd render to sequenced images.  You can then import this into carrara
and create an avi file.  AVI is probably the most useful, but
quicktime (*.mov) is also useful).

The advantage to a sequenced file is that you can render from a
particular point on if you need to fix stuff.  You can also identify
exactly where something is by looking at the frame.

>2. I am using 320x280 frame size.
>3. Windows movie maker and an old copy of Video wave  are my options as far as
editing the video . Which should I use. Whats easier to learn.

Video wave might be smarter.  Windows movie maker is not a
particularly smart thing.

>4.Does anyone know of a step by step tutorial on creating an animation.

No, but you can ask questions.

Since you are doing a walkthrough, you generally do it like this:

1) model and texture

2) designate a camera as an animation camera, set timeline to zero,
and then place your camera.

3) pick a point where the camera must be (in a straight line is
useful).  Advance the timeline to a time where the camera needs to be
there, and move the camera to that point.  Be aware that the camera
will point whatever way you tell it to, and a linear tweener will
change both position and focus point as needed.

4) pick your next point, repeat.

5) do all this until you have your camera doing the stuff you want at
the right time.

Render using the draft renderer, and a lower frame rate, say 6-12.
This makes the render go faster, and you will get an idea for the
movements of the camera as needed.

6) Render your final animation....

How you package it is up to your clients....

Basically, the only thing that will be moving (unless you have a fan
in the room, or a fish tank, or whatever...) is your camera.

Harvey




>
>Any helpful thoughts would be appreciated.
>Regards
>Mike




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