  | | | Still Working - Need Skin Reflectance Ideas | Still Working - Need Skin Reflectance Ideas 2004-06-09 - By Billy and Shirley Page
Back Stan, you are the man. I could never dream of creating anything as near perfect as you have. It is almost a photograph.
billy
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From: TSML [mailto:truespace@(protected)] On Behalf Of Slaughter, Stan Sent: Wednesday, June 09, 2004 11:53 AM To: truespace@(protected) Subject: [TSML] Still Working - Need Skin Reflectance Ideas
OK,
I decided to keep working on the Old Diver image (most recent): http://www.stansight.com/tmp/OldDiverIll9.jpg <http://www.stansight.com/tmp/OldDiverIll9.jpg>
I redid the lighting, hair, and I think the eyes look more realistic now.
I decided to stick with this until I could halfway decent skin, the skin is too waxy looking in some places. I need to simulate the subsurface scattering translucency you see in real skin.
I'm thinking of playing with the translucent plastic shader, or possibly creating a very thin translucent shell around the head. Anyone else have good recipe for skin? (not color, but reflection or bump)
Stan Slaughter http://www.StanSight.com <http://www.StanSight.com>
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<p class=MsoNormal><b><font size=3 color=navy face=Schindler><span style='font-size:12.0pt;font-family:Schindler;color:navy;font-weight:bold'>Stan, you are the man. I could never dream of creating anything as near perfect as you have. It is almost a photograph.</span></font></b></p>
<p class=MsoNormal><b><font size=3 color=navy face=Schindler><span style='font-size:12.0pt;font-family:Schindler;color:navy;font-weight:bold' >billy</span></font></b></p>
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<p class=MsoNormal><b><font size=2 face=Tahoma><span style='font-size:10.0pt; font-family:Tahoma;font-weight:bold'>From:</span></font></b><font size=2 face=Tahoma><span style='font-size:10.0pt;font-family:Tahoma'> TSML [mailto:truespace@(protected)] <b><span style='font-weight:bold'>On Behalf Of </span></b>Slaughter, Stan<br> <b><span style='font-weight:bold'>Sent:</span></b> Wednesday, June 09, 2004 11:53 AM<br> <b><span style='font-weight:bold'>To:</span></b> truespace@(protected)<br> <b><span style='font-weight:bold'>Subject:</span></b> [TSML] Still Working - Need Skin Reflectance Ideas</span></font></p>
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<p><font size=2 face="Times New Roman"><span style='font-size:10.0pt'>OK,</span ></font> </p>
<p><font size=2 face="Times New Roman"><span style='font-size:10.0pt'>I decided to keep working on the Old Diver image (most recent):</span></font> <br> <font size=2><span style='font-size:10.0pt'><a href="http://www.stansight.com/tmp/OldDiverIll9.jpg" target="_blank">http://www .stansight.com/tmp/OldDiverIll9.jpg</a></span></font> </p>
<p><font size=2 face="Times New Roman"><span style='font-size:10.0pt'>I redid the lighting, hair, and I think the eyes look more realistic now. </span></font ></p>
<p><font size=2 face="Times New Roman"><span style='font-size:10.0pt'>I decided to stick with this until I could halfway decent skin, the skin is too waxy looking in some places. I need to simulate the subsurface scattering translucency you see in real skin. </span></font></p>
<p><font size=2 face="Times New Roman"><span style='font-size:10.0pt'>I'm thinking of playing with the translucent plastic shader, or possibly creating a very thin translucent shell around the head. Anyone else have good recipe for skin? (not color, but reflection or bump)</span></font></p>
<p><font size=2 face="Times New Roman"><span style='font-size:10.0pt'>Stan Slaughter</span></font> <br> <font size=2><span style='font-size:10.0pt'><a href="http://www.StanSight.com" target="_blank">http://www.StanSight.com</a></span></font> </p>
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