Re: Drop "Bones " from C4 2004-02-28 - By Bill
Back > I want it to animate them well. If I want realistic, I'll try BVH > files and use MotionBuilder 5.0. I'd like to see BVH import, which > would open other avenues for motion. Also FBX file import/export so > we can go between MB and C4. > > C4 needs animation, first in the general sense in terms of > improvements, and also in terms of the specifics of character > animation. P5 has a limited range of available characters. Go > outside that, and you're working with your own models. > > C3 had the modeling improvements, and while I will agree that there > are other areas in modeling within C3 that need improvement, the > animation features have not changed substantially since C1.0.... let > alone from Raydream (to at least 4.1.13....). > > Improving bones, at least, for ease of use and setup will allow those > who do not have P5, or MB, or any other program, to work with models > within Carrara a lot more easily than before. However, animation will > still require better animation tools than we have right now, > regardless of whether or not bones get improved. >
Yes yes yes !!! Let make C4 better! Please give us better animation tools and less dependancy in other programs!
Also, a Character Lipsync and morphing ROOM would be fantastic!!!
-Bill
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