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Re: Drop "Bones " from C4

Re: Drop "Bones " from C4

2004-02-27       - By Isaac Fulkerson

 Back
Reply:     1     2     3     4     5     6     7     8     9     10  

Ok,
    I have more reasons...and I appreciate your
response, it was rather informative and much more
polite than I'm used to getting in mailing lists (why
is it that you just expect flame wars online???).
    Anyway, I believe that Carrara is an awesome
application.  You read a lot about it being on the
second (or even third) tier of the 3D modelling and
animation programming hierarchy, with Maya and 3D
Studio Max being the kings of the heap.  I personally
fine Carrara's interface much more user friendly which
could take it a long way toward becoming a major
contender.  Without a viable animation system (better
bones) this won't happen.  If it takes them 2 or 3
iterations to get the bones right, let it.  But don't
say things like Carrara doesn't need bones when Poser
exists.  That's a bit of a defeatist attitude.
    I don't like Poser.  I don't know why.  I love
the pictures that people make with poser.  I browse
the DAZ galleries all the time and I'm blown away at
how realistic some of the images are.  I think
applications like Poser will take us a long way to
making CG characters indistinguishable from real
people.  But I personally can't get Poser to do
anything but put a naked person in the middle of the
screen.  Well, that's an exageration, but I don't
think Poser's interface, while very similar to
Carrara's on the surface, is nearly as user friendly.

    I get what you are saying about companion
products.  I totally agree with you that an artist
should use the best tools for specific jobs.  I also
believe that the more tools that are available the
better.  Use Poser and Carrara now, but when CS4 comes
out and has a better bone/animation system you won't
need your plugin.
    Then you'll be one of those "purists" that will
always use Poser, just because.  Right? :)

--- life3d2000 <patrick.martin@(protected)> wrote:
> Hi Isaac,
>          The reality is that Poser and Carrara are
> not competing with
> each other. Poser is not a modeler but a specialised
> app to import
> models into from other app's for professional
> animation, with stock
> content focused around the human form. Carrara is,
> as you know
> focused in other areas.
>      It takes years to perfect a particular area
> within the digital
> world. The two companies are companion products like
> a car and a
> trailer, they are not able to be compared to as if
> they are both cars.
>      In the real world a lot of people don't require
> a trailer for
> there car, just a station wagon(or what ever your
> country defines a
> vehicle that is a car with large boot area is
> called) So in the
> digital world some people need just a "station
> wagon" when doing a
> particular process.
>      Bones in Carrara 3 is the equivalent of this
> station wagon
> analogy. It is simple but very limited, if that is
> sufficient for
> your needs then that's cool, but if the load
> requirements become
> larger etc. then you will need to look around for
> that
> trailer "Poser"
>
>      NB: this is in no way saying that Poser has a
> value less than
> that of Carrara, or that Carrara is just a plain all
> round app with
> lots in it but nothing really good. Analogies have a
> limited use and
> can easy open them selves up with impressions taken
> that are not
> intended.
>
> Patrick
>


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